I just quickly ported the game Escape (created in this tutorial) to Xbox 360. The code is quite similar with two exceptions:
- I had to handle the safe limit zone and various screen resolutions
- I changed the controller from being touch-based to GamePad-based, and also considering that the player might use a gamepad that is either player one, two, three of four.
I also removed the online high score system since when it comes to the Xbox 360, we have to use a completely different approach when it comes to online storage.
Anyways, please read the tutorial if you got some questions regarding the game logic.