Project Silvershine – Inventory
The functionality behind the inventory are now ready, all that is left is to creat an Graphical User Interface( GUI ) for it. Every item in the game got one mesh, and one texture assigned to it. When a player want to access the inventory, a menu will show where the user can browse it’s items, equipt weapons and accessories, drink potions, learn about items and so on.
The inventory got 3 fields, one scrollable field for items, one for key-items and one book that view player skills and stats, gold, info and so on. I will create a "button" that can be used to access different pages in the book.
So far I have only created two items for this game, one sword names test item 2 and one potion thing named test item 1.