Today, we released the newest version of Mage Defender, created in XNA as apart of Thomas Beswicks and my "Creating a game from A-Z" presentation held at Game Camp, 03.09.2009.
Note: The download-URL for these files will change( and be updated ) once I find another host.
Special thanks to:
Tuuli Savolainen, Laura Marie Tan, Sindre Rian, Victor Bredholt, Ragnar Fatland
There are some small things that I need to change before I upload the game, but it will be up today or tomorrow.
A new post will be added with the link, and a codeplex page will be created for the project.
Source( 63mb )
Binary Installer( 29mb )
Note: The URL for these files will change( and be updated ) once I find another host.
If slimes managed to pass you, the castle lost lives, and if one hit you, you lost lives.
So, in 2007 I wanted to learn Silverlight 1.1, and decided to make a remake of the game. The game got a little more advanced, with multiple spells and castle levels, but still only slimes to kill. You also get Ability Points during level up,so you can spec. your player.