Welcome to the first part of my Kinect Findamentals series. In this series, we will look at how you can implement your own Kinect-applications using XNA 4.0.
Update: This tutorial has been updated to using the February 2012 version of the SDK. Enjoy
What is the Kinect?
The Kinect is a motion sensing device for XBOX 360, and now also for Windows. It is a natural user interface for interacting with the XBOX 360 and Windows PC by using gestures and body movement, instead of a controller.
The Kinect Sensor
The Kinect Sensor device consists of an RGB camera taking 30 images pr. second (not a video stream) @ 640×480, and 15 images pr. second @ 1280×1024, depth cameras (infrared) and a multi-array mic.
Connecting the Kinect
Download and install the Kinect for Windows SDK:
Now, restart the computer.
Once the Kinect is connected, you can find the microphone as any other microphone connected to your PC.
If the application give you some kind of error, please check this article by the kinect-team on what might be wrong.