Category Archives: Demoscene

Content from the XNA Demo Programming session @ The Gathering 2012

Download the free developer tools, Visual Studio Express with XNA here:http://create.msdn.com/ (Yes, download the WIndows Phone SDK, it includes XNA for Windows, Xbox and Windows Phone) Download the Simple XNA Demo Engine and start playing around! Link to a shader … Continue reading

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4k procedural graphic: Marching Embryos

Just finished a 4k procedural graphic. The image is generated by an executable file with the size of 2.74 kb. The image is generated by raymarching simple distance fields, and perlin noise. Platform: WindowsAPI: OpenGL / GLSLCode: digitalerr0r of Dark … Continue reading

Posted in Demoscene, Graphics, OpenGL | 5 Comments

Haujobb – YouShould

 

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The Gathering 2010

  I’m home from The Gathering 2010 after 3-4 long days of coding and holding presentations.   I think the presentations went well, and I happy so many showed up and listened. I think I have answer most of the … Continue reading

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The Gathering 2010 starts tomorrow

The Gathering 2010 is just around the corner and many have started their trip towards Hamar now.   Be sure to attend to some of my/our presentations at The Gathering 2010 this year. I will be participating these sessions:– Microsoft Surface … Continue reading

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Synesthetics – Instant Zen

  Sitat YouTube – Synesthetics – Instant Zen 

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Shader programming seminar at The Gathering 2010

I will be holding a Shader programming seminar at The Gathering 2010.   When: Friday 18:15 – 19:45Where: Creative Lounge( starts at main stage )Level: Advanced   I will be talking about how you can write effects using shaders in … Continue reading

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