Category Archives: Shaders

Unity 5 Shader Programming #3: Specular Light

Hi, and welcome to Tutorial 3 of my Unity 5 Shader Programming tutorial. Today we are going to implement an other lighting algorithm called Specular Light. This algorithm builds on the Ambient and Diffuse lighting tutorials, so if you haven’t … Continue reading

Posted in Shaders, Tutorial, Unity | 2 Comments

Unity 5 Shader Programming #2: Diffuse Light

DRAFT Hi, and welcome to Tutorial 2 of the Unity 5 Shader Programming series. Today we are going to work continue where we left on Tutorial 1. We will make the lighting equation a bit more interesting this time by … Continue reading

Posted in Shaders, Tutorial, Unity | 9 Comments

Unity 5 Shader Programming #1: An introduction to shaders

DRAFT So, you want to learn the magic that turns 3d models and textures to gold? This tutorial is the first part of a series where I will cover a lot of different shaders – much like my XNA shader … Continue reading

Posted in HLSL, Shaders, Tutorial, Unity | 8 Comments