Category Archives: XNA

Farseer Physics in XNA 4.0 for Windows Phone #1

In this tutorial series, we will go though some of the basics with Farseer Physics Engine 3.3.1 to implement physics into you 2D games. To get started, go to http://farseerphysics.codeplex.com/ and download Farseer Physics Engine 3.3.1 to your computer. With … Continue reading

Posted in Farseer Physics Engine, Physics, Windows Phone, XNA | 3 Comments

The Making of Binary Man

This post is about how the Windows Phone game “Binary Man” was created. It will explain how I came up with the idea, how it was made, the levels, the enemies and so on, and also how it was ported … Continue reading

Posted in Tutorial, XNA | 4 Comments

Binary Man is released

I’m happy to announce that Binary Man is now available in the Windows Phone Marketplace. Note: A new update is currently being worked on where a few typos in the intro comic and the story will be fixed. You are … Continue reading

Posted in Windows Phone, XNA | 2 Comments

Project Binary Man–Trailer 2

Project Binary Man is a 2D-side scrolling game for Windows Phone. You are a digital-superhero controlled by a scientist who must be able to recover LarsOtek’s new mainframe system. The game is actually a combination of an action-shooter game and a … Continue reading

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Xbox 360 game with source: Escape

I just quickly ported the game Escape (created in this tutorial) to Xbox 360. The code is quite similar with two exceptions: – I had to handle the safe limit zone and various screen resolutions– I changed the controller from … Continue reading

Posted in Tutorial, Xbox360, XNA | 2 Comments

Tutorial: Creating a XNA 4.0 game for Windows Phone 7.5

Note: This tutorial is still a WIP, but I decided to release it just in case anyone needs it. Enjoy! In this tutorial we are going through the process of creating a simple game from A to Z using Visual … Continue reading

Posted in Tutorial, Windows Phone, XNA | 12 Comments

XNA 4.0 Game with Source: Mage Defender Deluxe

Mage Defender Deluxe was created as a remake during a workshop/presentation I had. It was made pretty fast but I decided to share the source anyways. In the game, you will need to defend your castle at all cost. Shoot … Continue reading

Posted in Gaming, XNA | 5 Comments